Factors Determining the Behavioral Intention to Use Mobile Learning: An Application and Extension of the UTAUT Model

most commonly adopted structural equation model

Social Media Recruitment: Communication Characteristics and Sought Gratifications

The German Ethical Culture Scale (GECS): Development and First Construct Testing

Remediation of Allophonic Perception and Visual Attention Span in Developmental Dyslexia: A Joint Assay

RHSDM angular size=5,4°) built up from 10

Coaches' Emotional Intelligence and Reactive Behaviors in Soccer Matches: Mediating Effects of Coach Efficacy Beliefs

two step robust maximum likelihood method

Interactive Elaborative Storytelling: Engaging Children as Storytellers to Foster Vocabulary

author generated picture vocabulary test
two factorial random single measure intraclass correlation
language assessment battery speech development test

Cronbach's alpha=0.97 Lenhard et al., 2015

Psychometric Properties of a Measure of Borderline Personality Organization in a Spanish Court-Referred Partner-Violent Male Sample

Differential Analysis of Psychopathological Impact of Cyberbullying in University Students

In-the-Moment Profiles of Expectancies, Task Values, and Costs

regression coefficient represent comparable estimates

A Randomized Control Trial Evaluating an Online Mindful Parenting Training for Mothers With Elevated Parental Stress

Reduced Lateralization of Attention in Action Video Game Players

Psychometric Properties of the Indebtedness Scale (IS-R) in Spanish University Students

The GQ-5 internal consistency ranged from alpha=0.77

Acoustic Correlates of Auditory Object and Event Perception: Speakers, Musical Timbres, and Environmental Sounds

returned highly variable fundamental frequency estimates
group averaged dissimilarity rating matrix
standard rank ordered kendall tau correlation
top ranked acoustic features improved model
generalised binomial mixed effect regression

Mindful Learning Experience Facilitates Mastery Experience Through Heightened Flow and Self-Efficacy in Game-Based Creativity Learning